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Riddle of the Ruins

Platformer Combat Unity 2D
The Concept

Ancient Ruins & Mythical Beasts

Riddle of the Ruins is an exhilarating platformer game that plunges players into the midst of ancient, enigmatic ruins brimming with mythical monsters and hidden treasures.

Players navigate through treacherous landscapes, leaping from platform to platform, while engaging in intense combat with a variety of legendary beasts that guard the secrets of the ruins. The game challenges players to blend agility, strategy, and combat prowess.

Timeline

Feb 2024 - Mar 2024

Role

Solo Developer
Design, Programming, UI/UX

Tech Stack

Unity, Adobe CC, Canva

My Contribution

Solo Development

This was a self-initiated project where I primarily focused on developing and implementing core gameplay mechanics, optimizing performance, and troubleshooting technical issues.

Additionally, I designed engaging levels and user interfaces, and created sound effects and background music to enhance the game's atmosphere.

Key Outcomes
  • Deliverables: Game Demo, Game Design Document.
  • Polish: Create a polished demo with intense combat and fluid platforming in under one month.
01. Game UI Design
02. Level Design
Final Outcome

Gameplay Demo

Abyssal Hollow

Conquer the molten lava and shadows where danger lurks in every corner.

Celestial Horizon

Battle legendary beasts guarding the puzzles crucial for reaching the horizon.