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Apocalypse Guardian

PlatformerUnity 2DPuzzle
The Concept

Echoes of Nature

Apocalypse Guardian is an action-adventure platformer that thrusts players into a beautifully rendered post-apocalyptic world where nature has begun to reclaim the ruins of civilization. Players step into the role of Alex, a guardian chosen to uncover the secrets of the Gaia Crystals, inspired by the five elements—Metal, Wood, Water, Fire, and Earth.

The game features a dynamic world that reacts to player decisions, altering the environment and unlocking new paths and strategies for achieving objectives.

Timeline

Feb 2024 - Apr 2024

Role

Lead Programmer & Designer
Sound Design, Mechanics

Tech Stack

Unity (C#), Adobe CC, Procreate, Canva

My Contribution

Core Mechanics & Design

Acting as the technical and creative anchor for this team project, I spearheaded the engineering of core gameplay systems, translating design concepts into robust, responsive C# mechanics. My focus was on ensuring fluid player control and optimizing the Unity engine for stability.

Beyond the code, I shaped the game's sensory identity by crafting atmospheric level layouts and composing an original soundscape that deepens the narrative immersion.

Key Outcomes
  • Thematic Resonance: Successfully merged interactive entertainment with environmental advocacy, creating a narrative experience that encourages players to reflect on their ecological footprint.
  • Polished Execution: Delivered a high-fidelity action-adventure platformer that harmonizes dynamic combat mechanics with a unique visual style and an immersive, custom-built audio environment.
01. Visual Identity

Setting the Mood

Moodboard

Capturing the essence of a world reclaimed by nature.

02. Character Design

The Guardian

Concepts

*Disclaimer: Initial concepts generated via AI for rapid ideation.

Profile: Alex

Background

30-year-old former city dweller. Transformed from an office worker into humanity's last hope after discovering a Gaia Crystal following a catastrophic earthquake.

Personality

Possesses a strong sense of duty, resilience, and adaptability. Initially an average citizen, he develops a heroic determination.

Behaviour

Evolves from office routine to survival instincts. Focuses on exploration, combat, and puzzle-solving.

Final Rigging & Animation

Final Sprite
Idle

Idle

Run

Run

Jump

Jump

Attack

Attack

Death

Death

03. World Building

Environments

Earth

Earth Realm

Desolate farmland with unsustainable practices. Mutated farm animals roam the ruins.

Metal

Metal & Fire

A failing nuclear facility. Dark indoor settings with radiation hazards and gear traps.

Wood

Wood & Water

Overgrown woodlands. Features carnivorous flora and environmental physics puzzles.

Development Evolution

From initial sketches to final parallax backgrounds. We adapted drafts to create distinct identities for each level, swapping layouts for better pacing.

Initial Drafts

Draft 1 Draft 2

Final In-Game Backgrounds

Farm Plant Forest
04. Assets & Bestiary

Tile Sets & Objects

We designed diverse tiles in Adobe Photoshop for all three levels: mud and grass for barn grounds, metallic stands for factories, and rock tiles for forests. Game objects include elemental crystals and vine traps.

Tiles
Props

Mutated Bestiary

Bear

Mutated Bear

High armor, slow movement. Lives in the Eerie Forest.

Toad

Giant Toad

Aggressive leaper with multiple eyes. Closes gaps quickly.

Snake

King Cobra

Shoots venom spikes from a distance. High priority threat.

Cattle

Rad-Cattle

Stiff-limbed tank. Blocks paths and charges when provoked.

Sheep

Feral Sheep

Lost wool, deformed horns. Attacks in hostile swarms.

Pig

Laser Pig

Disoriented but deadly. Fires erratic laser beams.

Final Delivery

Gameplay Showcase

Main Menu & UI

Level 1: Mutated Farm

Combat formerly friendly farm animals turned hostile by radiation.

Level 2: Power Plant

Dodge hazardous areas and trigger moving platforms.

Level 3: Eerie Forest

Swing through the forbidden forest and survive ambush attacks.

Social Impact

Beyond Entertainment

Educating players through innovative interactive entertainment that highlights the importance of environmental conservation.

Animal Welfare
01

Animal Welfare

Encountering mutated versions of farm animals inspires players to reflect on exploitation.

Pollution
02

Factory Pollution

Witnessing falling metal structures raises concern about industrial negligence.

Deforestation
03

Deforestation

Navigating unstable soil in the bare forest highlights the devastation of habitat loss.